Give feedback to sessions you have attended so far and to the event in general (take this at the end).
07:50 - 08:40
Improving Compilation Times: Tools & Techniques
Vittorio Romeo
Unreal Engine in C++, from scratch
Raffaele Rialdi
09:15 - 10:05
Towards safe C++: type safety and safety critical domain challenges
Mohamed Selim
C++ and Game Development: the Good, the Bad, and the Ugly
Maurizio De Pascale
10:15 - 11:05
C++ Features You Might Not Know
Jonathan Müller
Optimization Design Patterns
Mike Shah
13:20 - 13:50
A case for non-virtual virtual inheritance
Marco Manino
Hello, std::generator
Alberto Barbati
14:25 - 15:15
Conan 2.0: lessons learned from the C++ ecosystem
Luis Caro Campos
Things you can learn from the C++ standard library
Davide Bianchi